Toys and play, from first sketch to factory sample.

Zhihan (Dee) Liu · Toy & Interactive Experience Designer · New York

I design collectible kits, interactive plush, tabletop games, and play installations, then prototype them by hand and see them through production. MFA Design & Technology, Parsons.

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From idea to production

How I work
  1. 01

    Research the play

    Who plays, for how long, alone or together, and what brings them back.

    Seen in Whispers, Bad Children Shop
  2. 02

    Sketch the characters

    Sketches, turnarounds, and renders that show intent. Original IP and licensed IP, including Rakshasa Street.

    Seen in Crystal Citizen, Bad Children Paradise
  3. 03

    Prototype by hand

    Electronics, paper, fabric, and found objects. Cheap rounds people can touch and test.

    Seen in A Home Only Without Me, Toast
  4. 04

    Make it buildable

    Dielines, print files, dimension specs, age grading and safety labels, and sample rounds with manufacturers.

    Seen in Crystal Citizen, Whispers
  5. 05

    Package and launch

    Packaging, instructions, photography, a storefront, and shows where real people use the work.

    Seen in Crystal Citizen, A Home Only Without Me

About

Background

I moved from poetry to film, led narrative on a shipped mobile RPG built on a licensed anime and comic IP, co-founded a collectible toy brand, then spent my MFA building toys, rooms, and tabletop games that people play with their hands.

Find the mechanic inside the subject. Nüshu became a decoding game, shadows became a size mechanic, a fridge became a crime scene. The rules come from the material.

Let the object carry the story. Plush, cards, capsules, and boxes hold the narrative, so people find it by touching, opening, and matching.

Prototype in the real medium. I build with the actual materials early and test with players, then change what the play tells me to change.

Tools · Sketching, Illustrator, Photoshop, InDesign, Blender, ZBrush, Figma, Arduino, ESP32, NFC, Unity

Product DesignerTraderBear · Awesome Bears2026 – Now
Content Creator & Product DesignerSeven Sense immersive theater, freelance2024 – Now
Co-founder & Chief DesignerCrystal of Citizens, collectible toy brand2023 – 2025
Lead Game Narrative DesignerRakshasa Street (镇魂街) mobile RPG, Sohu.com. Licensed anime and comic IP2021 – 2023
Volunteer drama teacher for childrenStudent theater outreach: taught and directed kids in staged playsBFA years
MFA Design & TechnologyParsons School of Design2026
BFA, Film and Television LiteratureBeijing Film Academy2021

Contact

Open to toy, play, and experience design roles in New York and remote.

The fastest way to reach me is email.